Everywhere you look, fans are quick to share their lists of the best games of 2025. But what about the disasters, the failures? We'll take a few moments to examine the most panned games of the year, according to the critical consensus on Metacritic. Could each of these games truly as terrible as their scores suggest? Let's find out.
10. Switch 2's Welcome Tour
Metascore: 54/100, Audience Score: 3.4/10
Initial reactions to this showcase title were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like competing console launches. Professional assessment varied dramatically, from harsh disappointment to somewhat forgiving reviews that noted the charming software underneath the controversy. Despite the debate, the title proved to be a strong digital seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from studios in Germany and Poland garnered largely negative reviews. Reviews pointed out that the game was lacking in nearly every way, notably in a year featuring high-quality racing titles. Ultimately, this sputtering stinker was better off left on the shelf.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, User Score: 8.6/10
Before we start: the confusing colon usage is a silly strike against it. This compilation of 1990s-era mascot platformers revives a rude feline known for non-stop hacky one-liners. The consensus was that these games were not good to begin with and feel dated with age. The notably positive user score stands as a curious anomaly to the critical reception.
7. Hunter x Hunter: Nen x Impact
Aggregate Score: 53, Audience Score: 3.5
This anime-inspired brawler faced significant backlash from both critics and fans. Complaints centered on a small roster of characters and a minimal offering of content. Player sentiment was particularly harsh, with some expressing a desire that the title's failure would be a warning for future projects.
6. Neptunia Motorcycle Game
Metascore: 51, User Score: 5.3
A part of the niche Hyperdimension Neptunia series, this motorcycle action game tasks players with collecting Dogoos. Critics argued that its attempt to channel a rolling-collection feel didn't land, coming across as more of a cash grab than a substantial Neptunia game. Its short length combined with a full retail cost seemed like a bold choice.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a piece of lost media from the past, finally released after nearly two decades in production delays. The developers consciously chose to keep the game as an original product of its time, accepting that contemporary players might dislike its old-school mechanics. As such, many reviews noted that the tale of its journey was more interesting than the end product.
4. Scar-Lead Salvation
Aggregate Score: 44, User Score: 2.4
This anime-styled action game drawing from games like *Returnal* disappointed with critics. Common complaints were repetitive adversaries, samey environments, and a unengaging plot. A particular feature involving the character's attire was widely panned and detracted from the game's overall experience.
3. Ambulance Life
Metascore: 44, Audience Score: 4.9
Imagine the tense surgery games of the past, then remove the memorable characters. That, according to reviews, is essentially *Ambulance Life*. Players found the emergency response sections to be tedious and repetitive, and the treatment of mental health topics was criticized as being poorly executed. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic virtual pet formula turns the franchise into a minigame collection title. The result, per critics, was a unsatisfying series of repetitive tasks that very soon grew tiresome. Some reviews went so far as to label it one of the most disappointing titles available on its platform, pointing to a dearth of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Arriving as a high-profile GTA-style title from a studio led by experienced developers, *MindsEye* was a spectacular disappointment. Reviews universally panned its weak action, boring plot, and a host of technical problems. Several found it to be a regression compared to decades-old games in the action genre. Among the overwhelming criticism, a tiny number of optimistic players found something to enjoy in the experience, serving as a distinct vote of confidence.